Forge bonds or break them as you fight to survive in a world of angels and demons
The world of Shin Megami Tensei IV will be making a comeback to the 3DS later this summer as Atlus finally confirms a North American release for SMT IV: Final, the sequel to the 2013 handheld RPG installment of the long-running JRPG series. Retitled SMT IV: Apocalypse for the English localization, the upcoming follow-up unfolds alongside the events of SMT IV and will cast players as a new protagonist hailing from post-apocalyptic Tokyo in the year "203X".
The forces of Merkabah and Lucifer wage war with one another over the fate of the city, and the player character becomes collateral damage early in the game. The mysterious demon Dagda resurrects the hero in exchange for servitude, and it's down to the player to decide what they want to do about humanity being pawns in a bloody game between higher powers.
Apocalypse will center around the Hunter society and survivors of fallen Tokyo, but characters from IV are also set to make appearances including Flynn. Gameplay will be based on IV, with 3D environments that players explore from first-person viewpoint and a 2D overworld map. Players will continue to battle, recruit and negotiate with demons; Apocalypse promises a grand total of 450 different demons that be recruited and/or created from fusion, the most yet for a numbered installment in the SMT series.
New to Apocalypse is the ability to bring non-demon partners along for battle as well, amounting to an AI-controlled NPC ally who can help interrupt enemy attacks when the right conditions are met. Demons themselves now have affinities which will dictate what sort of skills they can inherit during fusion.
SMT IV: Apocalypse is currently scheduled for North American release later this summer priced at $49.99 USD.