Dark Souls™ - The Board Game is a strategically challenging, deeply immersive combat exploration game for 1-4 players set in the Dark Souls™ universe. Players choose from a number of core character classes and explore dangerous locations full of monsters, treasures, and deadly boss fights.
Designed specifically for the Dark Souls™ universe and introducing a number of innovative gameplay mechanics, with world-class miniatures faithful to the rich universe, this game delivers an experience that captures the very essence of the original video games.
We don’t like complicated Kickstarters, so we’ve made this one as simple as possible. There is just one pledge level for gamers, and one pledge for retail stores.
As the campaign progresses, some stretch goals will unlock an ‘Add-On’ which is an optional item to purchase; to buy one of these, simply increase your pledge amount. This also drives the campaign total up thereby unlocking even more stuff!
The best bit is that every 'non Add-On' stretch goal that gets unlocked during the campaign will be included in your pledge! So the more people that support the project, the more goals get unlocked, the more value we can squeeze in, and the bigger the box we're going to need!
Dark Souls™ - The Board Game is much more than a classic dungeon crawler. Just like the Dark Souls™ video games, this is a game that requires strategic thinking, clever planning, and exemplary execution to succeed.
To triumph, players must explore dangerous locations, discover and defeat enemies, and collect equipment and treasures before ultimately facing the boss in an epic fight to the death.
Playable in either Solo or Co-op modes, players choose their role from a number of core Dark Souls™ character classes. Each class has a distinct role to play in the game, with a unique set of strengths and abilities.
With multiple difficulty modes and a high-level of replayability, this is a game designed to be deep enough to satisfy hard-core tabletop gamers whilst remaining accessible to newer players.
Dark Souls™ - The Board Game features an exciting "fast setup, long reveal" mechanic that gets you into the game faster and builds the location and encounters as you explore.
With no fixed scenario layouts, it’s as simple as choosing the direction to explore, placing a new tile down and flipping a card from the Encounter deck.
Each time you decide where to go, you will experience a new danger as you explore, with each new location a real risk to your hard-won progress. If you die, then you drop everything you have collected and reappear at the nearest bonfire. So do you return to the bonfire to rest and spend Souls to strengthen up, but in doing so fully reset the locations? Or do you press on and pray that the next encounter isn’t beyond your capabilities? After all, the next location may contain a clue to the Boss and how to defeat them…
Combat is both fast and deadly. Dark Souls™ - The Board Game rewards clever players and punishes ‘button mashing’. Players must learn enemy behaviors in order to fight more effectively, with classic fighting game style combat windows.
The game features a “dynamic positioning system” which makes combat fluid and ever-changing. With the game state constantly shifting as combatants move around the battlefield, players must stay alert to danger and opportunities.
Equipment, armour, and weapons are discovered or earned during play, but with limited slots players must think carefully about what is best to keep and use. Using a simple stamina management system, players can potentially leave themselves exhausted and vulnerable. Death is usually swift to follow a poor decision in combat.
Using our advanced miniatures development pipeline and working with one of the finest board game manufacturers in the world, the quality and detail in the miniatures is world-class. With the entirety of the Dark Souls™ universe available to use, one of the hardest decisions has been to narrow down which enemies and bosses to include in the core game.
Check out the prototype Boss Fight versus the Dancer of the Boreal Valley and people's reactions to it...
Add-Ons will unlock as the campaign progresses. To purchase these Add-Ons simply increase your pledge amount by the amount stated (£28 each). After the Kickstarter campaign ends you will then be able to select your options via our pledge management system.
The Boss Expansions are additional purchases you can make to enhance your board game experience. These models are big - the Gaping Dragon is around 12-15cm tall! They also come with additional items to support their gameplay:
"A lot of the minutia is even the same, like bosses changing attack patterns midway through battle (which is true of Dark Souls 3 at any rate), and you heal up using carefully managed Estus Flasks. Positioning plays an important role in these battles as each attack is limited to a certain selection of nearby nodes." - Eurogamer
"Yep, Steamforged games is indeed working on a Dark Souls board game" "Oh, and it totally has Ornstein & Smough figures" - Destructoid
"Steamforged Games' official tabletop game based on Dark Souls will adopt the series' notorious level of difficulty, according to the board game maker." - Polygon
"Get your wallets ready, because there's a Dark Souls board game coming to Kickstarter later this month. And naturally it's going to be the toughest board game you've ever played" - Digital Spy
"Steamforged has had experience with Kickstarter in the past. The tabletop maker held a campaign for its medieval football game, Guild Ball. The campaign was successful; it exceeded its £30,000 ($42,352.50) goal, raising a total of £93,691 ($132,268.27)." - Gamespot
"Dark Souls is an exceptionally good video game series, but can it work as a board game? It looks like we'll have the opportunity to find out soon, because board game company Steamforged Games is planning to make one, with the blessing of Dark Souls publisher Bandai Namco." - PCGamer
"The attention to detail is astounding, and the figures might be worth it on their own" - Kotaku
"if you're looking for even more Souls in your life, you're in luck." - Game Informer
"this is certainly something to watch out for." - Tech Times
"If you're a fan of Dark Souls, and you want to share the experience with your friends outside the game, an upcoming Kickstarter may be of interest to you." - The Escapist
"If you haven't had enough ways to die in Dark Souls games, then you may want to consider getting your virtual wallet ready to support an upcoming tabletop endeavor for the franchise." - Shack News
As the Campaign progresses, we will unlock a number of stretch goals that will be added to your SOULS PLEDGE for Kickstarter backers for FREE!
We know the challenges retail faces with Kickstarter projects. This project is our first step towards changing this for the retailers.
Steamforged Games Ltd are determined to support retail at every level. With our previous project - Guild Ball, we committed that after the project had launched all further products within the range would be direct to retail. We kept that promise. With Dark Souls™ - we go one step further and are building support directly into the Kickstarter itself.
The Retailer Pledge level contains 6 copies Dark Souls™ - The Board Game along with a number of other benefits:
To help retailers guarantee their initial stock, you may purchase additional Retailer Pledges by increasing the pledge amount.
We will be supporting localisation options for the game and have confirmed the following languages currently:
We are also considering other localisation options depending on demand during and after the Kickstarter campaign ends. You will be able to choose the language of your version via the pledge manager system.
Shipping will be charged after the Kickstarter finishes based on actual costs incurred to ship and is collected via our pledge manager system. This allows us to charge fairly for all backers and avoid a 'one size fits all' mentality to shipping.
We will ship your pledges to several hubs around the world at our cost. Your pledge will arrive via one of the following hubs:
Below are our initial rough estimates for shipping the core game (4kg volumetric weight). These are just estimates - costs may rise due to weight increase as more items are unlocked via stretch goals and add-on purchases you choose.
Any pledges confirmed after our pledge manager deadline window will be shipped from the UK hub at a later date and will likely incur increased shipping costs.
Below is the general schedule once the Kickstarter ends so you know when to expect money to be taken and our overall shipping plan - again these are estimates:
Dark Souls™, Dark Souls™ II, and Dark Souls™ III & ©BANDAI NAMCO Entertainment Inc. / ©FromSoftware, Inc.