Toy on a Mission UE4 Remix - Day 153

Hello again, And welcome to this week's Journal entry.

Error of the week:
I was having a crash with the following snippet of code, Because I did not read the crash and exception properly I was thinking that I was doing something wrong while trying to call a blueprint implemented event.

Can you guess what I did wrong?
(This is some code from the C++ base class that handles CubeKey gameplay events)

I forgot the conditional, And I did not find this for two days because I did not pay proper attention to the exception from VS.

The power was off from 9:00-14:30 yesterday, So I was unable to do some work It is not unexpected as there have been power shortages (but not for some time, So I don't know where they are getting it from).This makes getting a UPS somewhat more necessary incase they go back to loadshedding (which means from 2-4 hours of no power, Once in the morning and once at night; Unless it goes to stage 3/4)

That's all for now, Thanks for reading.

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