Currently Browsing: Results for Tag "amd_radeon"

Gaming: Radeon GPUs are ready for the Vulkan gr... | Community

This graphics driver is primarily intended to enable a wider audience of game developers to work with Vulkan on Radeon™ graphics.Designed with “low-overhead” capabilities, Vulkan gives devs total control over the performance, efficiency, and capabilities of Radeon™ GPUs and multi-core CPUs. read more

Gaming: Asynchronous Shaders Evolved | Community

For more detail on how asynchronous shaders work, you can check out the white paper here.As a quick recap, the idea behind asynchronous shaders is to allow the GPU to handle both graphics and compute tasks concurrently without having to switch back and forth between them. read more