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Currently Browsing: Results for Tag "splitscreen"

Podcast: When Is 'Crunch' OK?

Is mandatory overtime an integral part of game development or a systemic issue that should be completely eliminated?On today’s episode of our podcast, Kotaku Splitscreen, industry veteran Matthew Burns (Destiny, Halo) joins us to talk about the nuances of “crunch”—game parlance for forced unpaid overtime—and how it fits into game development. read more

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