Currently Browsing: Results for Tag "using"

New textures with the tri-planar shader

SoTL and MarkS talked me back into using the tri-planar shader I've been using so far.In these textures, normal maps are derived from the particle bakes, so the normal map works a bit better. read more

At the Tribeca Film Festival, VR gives storytellers a new, immersive medium

The future of virtual reality beyond immersive gaming and 360-degree movie-watching is mysterious to say the least.At this year's Tribeca Film Festival, we're getting a taste of what devices like the Oculus Rift and Samsung's Gear VR could allow all kinds of creatives to do and the types of experiences we could have using this new medium. read more