BioShock Looks Far More Crisp in Unreal Engine 4

BioShock came out nearly nine years ago and used Unreal Engine 2.5, so it’s no wonder the Unreal Engine 4 project it inspired looks so sharp.

The map, a remake of BioShock’s Medical Pavilion in UE4, is a piece of university coursework made by UK-based environment artist Ross Littlejohn. As he noted in his UE forum thread, he “modeled and textured all assets, aside from the foliage and some original Bioshock artwork.”

That’s some gorgeous fanart, right there. There’s screenshots below, and more from the artist on his website.

Dayshot is an image-based feature showcasing some of the prettiest, funniest game-related screenshots and art we can find. Send us suggestions if you’ve got them.

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