When Counter-Strike Meets Fallout, Everybody Dies

Counter-Strike is a game of hair-trigger reflexes, twine-thin seconds that stretch like eons. Fallout’s VATS system actually is that. Time literally slows down, and you get to pick shots to maximize strategic potential and/or head-exploding-ness.

Westracer combined the two in a snazzily edited video, and the result is a fast, funny ride:

It’s a shame that VATS would actually make for a terrible multiplayer experience. Oh well. Perhaps it’s for the best. I know every other game series ever has multiplayer these days, but unless it’s a full-blown in-universe MMO, please, please, please don’t do it to Fallout. Signed your friend and mine, Nathan.

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